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Second
Screen Players Abound
The practice
of watching television while also engaging in the use of another
connected device such as a PC, or more recently, a smartphone
or tablet has become quite popular among some segments of
the television audience of late. The new terminology that has emerged
in the industry for this practice is second screen,
referring to the use of the ancillary device as another display
viewed simultaneously alongside the primary TV screen.
While the trend
toward using a second device while watching TV is not really new,
what has changed recently is the use of social networks on these
devices while doing so. This process intrinsically provides a forum
for real-time, side discussion of live television broadcasts by
viewers. Well-known, established social networks have provided a
convenient site for such discussions, particularly Twitter, which
lends itself to fast, short comments by viewers that they can easily
read and write while still paying attention to the broadcast.
Most recently,
however, this specific application of social network usage has proven
compelling enough for the development of a number of new companies
devoted exclusively (or nearly so) to providing social networking
platforms for television viewers alone. Last week, a sold-out conference
on the topic of Social TV was held in Los Angeles which
provided a venue to observe the surprising number of players that
have already launched service in this space.
Social TV Startups
The following are a group of companies that are addressing the second
screen or social TV space in one form or another
(listed alphabetically below). Most leverage Facebook and/or Twitter
for initial user log-ins, but then require users to establish an
account with their networks. Some continue to allow cross-linking
of content between the users other social network accounts.
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ClipSync:
The Silicon Valley company ClipSync is a web-based service that
integrates social networking with a TV-viewing and interaction platform
on a single screen. Its surrounding of the TV content with ancillary
chat and other content seems optimized for larger screens (PC or
tablet), and thus is not a true second-screen service,
but clearly leverages traditional TV content in a social TV setting.
Get
Glue: Calling itself the fastest growing social network
for entertainment, this fan-based social platform targets
TV as well as books, movies and music. It allows users to check-in
with short messages about what they are currently watching (or reading,
etc.), and users can earn points for discounts, stickers or elevation
to guru status for their favorite content. It offers
mobile apps for all popular devices, and therefore operates as a
true second-screen service.
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Media-Sync:
A company called TVAura Mobile (a joint venture between The Nielsen
Company and Digimarc Corporation) has developed the Media-Sync platform,
which uses audio watermarks (encoded in TV programs soundtracks
for audience measurement purposes) to also make connected devices
content aware. Apps downloaded to a mobile device pick
up the watermarks from the TV speakers via the devices microphone,
then use this data to sync to online content associated with the
current TV program (whether playing live or from DVR) for display
on the mobile devices screen. ABC has used the system to provide
second-screen content for selected episodic series.
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Miso:
Miso is a San Francisco-based startup that brands itself as a social
TV platform that makes watching TV more fun. Besides simple
check-ins on what users are currently watching, it has developed
a number of program-specific mobile apps allowing viewers to interact
with additional show-related content on the second screen while
watching the program on TV.
SnappyTV:
This service allows users to snap short clips from TV
programs as they watch, add their comments, and share the captioned
clips with other network members, or post to a users Facebook
page. Because Snappy TV is designed to clip from TV shows as the
user is viewing them on a networked device, it is less of a second-screen
and more of a social-TV service, but it could still
be used to access a TV show through the SnappyTV service for clipping
on a mobile device, while the user was watching the same show on
TV or from a DVR.
Tunerfish:
A Comcast Interactive Media spinoff, Tunerfish bills itself as a
social discovery engine for TV, movies and online video, and
is currently in beta. It operates as a simple, Twitter-like, short-message
feed.
TVplus:
Based in Orange County, Calif., TVplus is a website designed for
use while watching live TV. The sites landing page features
a program guide (currently covering prime time on ABC, CBS, Fox,
NBC and The CW), from which users can select the show they are currently
watching, and then watch synchronized contextual content for the
program on the browser screen.
Vualla:
An iPad app billed as a social TV companion, it provides
a TV program guide, check-in service and an integrated Twitter client
showing trending TV topics, plus a link to Facebook, for posting
comments, photos and videos about TV programs the user is currently
watching. (There is currently no active website for the company,
but the Vualla app is available at the iTunes store.)
Other
Second-screen Services
There are a
few other, larger players also trying their hand at addressing the
second screen, including over-the-top TV content services
Hulu and Netflix. (Netflix is currently on its second try at this,
having launched and shuttered a similar attempt in 2010.)
Meanwhile,
hybrid TV services and platforms like Yahoo Connected TV and GoogleTV
also offer services that could be used on the second screen, and
other giants like Apple and Microsoft are rumored to be considering
their own, as well.
Finally, the original social networks, Facebook and
Twitter, may also launch separate, TV-specific sub-social nets,
either of which might ultimately trump all of the above. Twitter
in particular is rumored to be developing such a platform, to great
anticipation (or trepidation) by those working in this emerging
field.
Second-screen
standardization is also being considered by the ATSC as part of
its ATSC 2.0 initiative, but it remains to be seen if or how any
such effort would interface with any of the varied players listed
here.
TV broadcasters
may want to keep abreast of all such trends that leverage their
content in these alternate environments, with an eye on developing
future opportunities for their own benefit on the second screen.
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